A 2.5D platform runner  personal game project  made in Unity.

Game controls

W - Jump

W x 2 - Double jump

S - land on ground quicker/ apply gravity

get shield to avoid dying on obstacles

What I worked on

  • Implemented multiple physics-based abilities
  • Programmed procedural generated  infinite scroller game level 
  • Programmed all game mechanics and UI mechanics in C# in unity
  • Designed and implemented a  score system,  and UI menus to make the game fun and challenging.
  • Engineered editor tools for level design
  • Implemented a high score system which show your highest score for the current session upon losing. 

Updates:

0.2

  • Added speed increase system
  • Fixed jump glitches at starting and modified gravity to work better
  • Added jump button

0.3

  • added double jump back
  • added ability to land quickly
  • added shield system
  • walls in air! what more you need xD

0.3.5

  • increased obstacle randomness
  • increase speed increase
  • tweaked gravity to land faster
  • shield now destroys obstacles




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