City Runner
A 2.5D platform runner personal game project made in Unity.
Game controls
W - Jump
W x 2 - Double jump
S - land on ground quicker/ apply gravity
get shield to avoid dying on obstacles
What I worked on
- Implemented multiple physics-based abilities
- Programmed procedural generated infinite scroller game level
- Programmed all game mechanics and UI mechanics in C# in unity
- Designed and implemented a score system, and UI menus to make the game fun and challenging.
- Engineered editor tools for level design
- Implemented a high score system which show your highest score for the current session upon losing.
Updates:
0.2
- Added speed increase system
- Fixed jump glitches at starting and modified gravity to work better
- Added jump button
0.3
- added double jump back
- added ability to land quickly
- added shield system
- walls in air! what more you need xD
0.3.5
- increased obstacle randomness
- increase speed increase
- tweaked gravity to land faster
- shield now destroys obstacles
Status | Prototype |
Platforms | HTML5 |
Author | VinnyDev |
Genre | Platformer, Action |
Made with | Unity |
Tags | 2D, Singleplayer |
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